Hey! raylib forum is closing!

After a year with not much movement in the forum I decided to close it.

The cost of maintaining the hosting is a bit high for the usage of the platform, updating the forum and managing it is also a bit cumbersome and the truth is that I'm already trying to maintain multiple other networks pretty more active than this forum.

I'll recommend you to move to the other raylib networks:

- For a forum style, use Reddit: https://www.reddit.com/r/raylib/
- For direct messaging and questions, use Discord: https://discord.gg/VkzNHUE
- To report issues, use GitHub: https://github.com/raysan5/raylib

- Also, remember you can contact me personally on Twitter: https://twitter.com/raysan5 or directly by mail to ray[at]raylib.com

If you feel generous, you can also contribute to the project on my Patreon: https://www.patreon.com/raylib

Thanks to you all for joining the project and help to improve it with your questions. Keep it up! :)

Best Regards,

Ray

PD. Closing will be effective by October 31th.

Basic window minium size

Hello raylib addicts!

I'm playing with the idea of a SUPER FUN & REVOLUTIONARY """unidimensional""" game, and I would like to ask if is there any way to make the window size (width in particular) around... 10 pixels, and even 1 pixel.

Any place where I should be looking for info or any specific limitation I missed.

Must say I have not really been investigating yet. Sry :P

That's all. Thaaanks!! :)

Comments

  • Hey Marc! The answer is: It's possible! :smile:

    A point to consider in desktop platform is that current window has an icon and maximize-minime-close buttons, despite the working area could be 10px by 1000px, an extra unused margin is added to place the buttons on the window...

    Next question: is possible to remove window buttons and icon? Yes, it is. Right now is internally configured in raylib but I can expose that functionality with a flag if you really need it.

    Keep up with the great work! :wink:
  • Good to know! It's okey, I don't really need it. Was just a fun extra visual fact/experiment.

    Thanks for your answer!

    Gonna post the game here when finished so everyone can decide if it needs a 1 pixel width screen or not :P
  • edited November 2016
    Sounds great to me Marc! :smiley: Don't miss raylib 1.6! It includes amazing new features! ;)
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