Hey! raylib forum is closing!

After a year with not much movement in the forum I decided to close it.

The cost of maintaining the hosting is a bit high for the usage of the platform, updating the forum and managing it is also a bit cumbersome and the truth is that I'm already trying to maintain multiple other networks pretty more active than this forum.

I'll recommend you to move to the other raylib networks:

- For a forum style, use Reddit: https://www.reddit.com/r/raylib/
- For direct messaging and questions, use Discord: https://discord.gg/VkzNHUE
- To report issues, use GitHub: https://github.com/raysan5/raylib

- Also, remember you can contact me personally on Twitter: https://twitter.com/raysan5 or directly by mail to ray[at]raylib.com

If you feel generous, you can also contribute to the project on my Patreon: https://www.patreon.com/raylib

Thanks to you all for joining the project and help to improve it with your questions. Keep it up! :)

Best Regards,


PD. Closing will be effective by October 31th.

Slimes n' Dungeons

edited May 2017 in Show your games!
-Hi every one, I'm Joan Ramos and I'm developing a mobile game with raylib called "Slimes n' Dungeons". It's a puzzle-RPG game that I mix the mechanics of a Minigolf-Pool game with a Binding of Isaac.

You're a little slime that escapes of his prison and he wants to take revenge on the terrible nigromancer that turn him to a slime.

The base mechanic is aim a direction and shoot the slime to collide with the enemies to clear rooms. Clearing rooms you will find power full objects with permanent passives like when the slime bounce spawns little slimes in all directions.

I'll have a playable demo for the 8-9 of June.

Follow my project at:
Twitter -->

GitHub -->

Feel free to give me ideas and feedback :)


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