-Hi every one, I'm Joan Ramos and I'm developing a mobile game with raylib called "Slimes n' Dungeons". It's a puzzle-RPG game that I mix the mechanics of a Minigolf-Pool game with a Binding of Isaac.
You're a little slime that escapes of his prison and he wants to take revenge on the terrible nigromancer that turn him to a slime.
The base mechanic is aim a direction and shoot the slime to collide with the enemies to clear rooms. Clearing rooms you will find power full objects with permanent passives like when the slime bounce spawns little slimes in all directions.
I'll have a playable demo for the 8-9 of June.
Follow my project at:
GitHub --> https://github.com/JoanRamos/Slimes-n-Dungeons
Feel free to give me ideas and feedback