Hey! raylib forum is closing!

After a year with not much movement in the forum I decided to close it.

The cost of maintaining the hosting is a bit high for the usage of the platform, updating the forum and managing it is also a bit cumbersome and the truth is that I'm already trying to maintain multiple other networks pretty more active than this forum.

I'll recommend you to move to the other raylib networks:

- For a forum style, use Reddit: https://www.reddit.com/r/raylib/
- For direct messaging and questions, use Discord: https://discord.gg/VkzNHUE
- To report issues, use GitHub: https://github.com/raysan5/raylib

- Also, remember you can contact me personally on Twitter: https://twitter.com/raysan5 or directly by mail to ray[at]raylib.com

If you feel generous, you can also contribute to the project on my Patreon: https://www.patreon.com/raylib

Thanks to you all for joining the project and help to improve it with your questions. Keep it up! :)

Best Regards,

Ray

PD. Closing will be effective by October 31th.

Web/emscripten compiling Help

Hello lovely community =D

I am trying to compile the "core_basic_window_web" example, but I am not really understanding how does it work nor what I am supposed to do at all.

I would really apreciate someone to explain me a little about all this (web/emscripten compiling).

I have successfully installed the emscripten sdk (placed it in the right path) and uncommented the #define. Also tried to modify the "makefile" unsuccsesfully.

As far as I understand, my problem comes from the "makefile", but I am having several doubts about all this in general, even if the only problem were in the makefile.

Thanks for the help.

Me. :P


The error on trying to compile using "raylib_compile_emscripten"CreateProcess() failed with error code 2: El sistema no puede encontrar el archivo especificado.
The error on trying to compile using "raylib_makefile_emscripten" emcc -o core_basic_window.html core_basic_window.c -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources -I. -I../src -I../external/glfw3/include -I../external/glew/include -I../external/openal_soft/include -L. -L../src -L../external/glfw3/lib/ -L../external/openal_soft/lib/ -L../external/glew/lib/ ../src/libraylib.bc -DPLATFORM_WEB makefile:207: recipe for target 'core_basic_window' failed process_begin: CreateProcess(NULL, emcc -o core_basic_window.html core_basic_window.c -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --preload-file resources -I. -I../src -I../external/glfw3/include -I../external/glew/include -I../external/openal_soft/include -L. -L../src -L../external/glfw3/lib/ -L../external/openal_soft/lib/ -L../external/glew/lib/ ../src/libraylib.bc -DPLATFORM_WEB, ...) failed. make (e=2): El sistema no puede encontrar el archivo especificado. mingw32-make: *** [core_basic_window] Error 2

As I said, I am having several doubts with all this.
Thanks again.

Comments

  • Great! Thanks for the help. It's working!!!

    Sorry for not taking a look at wiki in first instance... :sweat:

  • Hello again.
    I am having problems on loading a texture. I have no problems on compiling, but when I open the browser, I get 3 warnings:

    WARNING: [EXTENSION] NPOT textures extension not found, NPOT textures not supported
    WARNING: [resources/asd.jpg] Image could not be loaded, file not recognized
    WARNING: Texture could not be created

    The texture is 32x32 so the first one shouldn't be a problem, although I would like to solve it anyway.

    I saw on wiki that I should use: --precompiled-file folder but on the compiling script there is this piece of code: --preload-file resources. --precompiled-file resources Is just not working for me, and I didnt find any info about this parameter. So I supposed the right way was just to use the default script.

    I hope you can help me, I suppose it is a quite simple problem, so, here I am, waiting for some help D:

    Thanks you again.


  • First thing, you should use PNG images.

    Second, place images in your resources/ folder and use on compiling script: --preload-file resources. It was wrong in the wiki, I already corrected it.
  • Okey, the last hello for today, so, Hello.
    Yes, I was already using the right parameter, my problem was caused for my localhost "config" just a stupid fail nvm.

    Thanks for all the help provided. Everything working perfectly!.
  • Glad to hear that! :D
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