Hello,
today I was working on a pong project (yes i'm a beginners in game development

) and wanted to align my text in the middle of the screen. So I used the MeasureTextEx function but when I compile and run, the programme crash :
https://cl.ly/lg9FAny fix ?
Comments
In any case seems related to player1Name, those crashes are usully related to out-of-memory access, and mostly involved with pointers...
This function is supposed to be called at lines : 140, 142, 155 and 157. And yeah when trying to debug with VStudio I got the out of memory exception so.
PS. Is the forum use markdown or something like that ?
Any simple way to create a project with more than 1 file ?
Basicly i've done everything but I still get this error : **impossible d'ouvrir le fichier 'openal32.lib'**
I've follow every steps in the wiki for create a game project
EDIT: The error message is english is "Unable to open le file "openal32.lib"
I just included raylib-library project in the solution because most of the users will feel very comfortable having the library available in case they want to add/remove/edit anything. That's a pretty professional way to work on projects, for example, very common when coding Unreal-based games (professional studios).
You can just included in raylib project the reference to compiled raylib.lib and remove raylib-library project from solution.
I've read some stuff about Makefile and i've one question. Why do you create a new segment like that everytime you add a file when you can just update your SCREENS variable like that : https://pastebin.com/iwWgdG4L (this example work exactly like your's but all source are in the root folder and not in screens folder).