Hey! raylib forum is closing!
After a year with not much movement in the forum I decided to close it.
The cost of maintaining the hosting is a bit high for the usage of the platform, updating the forum and managing it is also a bit cumbersome and the truth is that I'm already trying to maintain multiple other networks pretty more active than this forum.
I'll recommend you to move to the other raylib networks:
- For a forum style, use Reddit: https://www.reddit.com/r/raylib/
- For direct messaging and questions, use Discord: https://discord.gg/VkzNHUE
- To report issues, use GitHub: https://github.com/raysan5/raylib
- Also, remember you can contact me personally on Twitter: https://twitter.com/raysan5
or directly by mail to ray[at]raylib.com
If you feel generous, you can also contribute to the project on my Patreon: https://www.patreon.com/raylib
Thanks to you all for joining the project and help to improve it with your questions. Keep it up! :)
PD. Closing will be effective by October 31th.
Compilation issue on Linux Mint
Greetings. I've been trying to use Raylib for a while but I've kept running into compilation errors. They're quite interesting as they appear when I try to compile the basic window code from the Raylib site but not when I compile other examples such as the ones with moving circles.
This is one of the errors:
textures.c|| multiple definition of `stb_perlin_noise3'|
There are many other errors however these are all similar and relate to things in 'textures.c'.
Help would be appreciated.