Hey! raylib forum is closing!
After a year with not much movement in the forum I decided to close it.
The cost of maintaining the hosting is a bit high for the usage of the platform, updating the forum and managing it is also a bit cumbersome and the truth is that I'm already trying to maintain multiple other networks pretty more active than this forum.
I'll recommend you to move to the other raylib networks:
- For a forum style, use Reddit: https://www.reddit.com/r/raylib/
- For direct messaging and questions, use Discord: https://discord.gg/VkzNHUE
- To report issues, use GitHub: https://github.com/raysan5/raylib
- Also, remember you can contact me personally on Twitter: https://twitter.com/raysan5
or directly by mail to ray[at]raylib.com
If you feel generous, you can also contribute to the project on my Patreon: https://www.patreon.com/raylib
Thanks to you all for joining the project and help to improve it with your questions. Keep it up! :)
PD. Closing will be effective by October 31th.
RayLib and Blender Models
I have had success with LoadModelFromMesh(GenMeshCube...) but am now attempting to make some models in Blender and use them. I made some stairs in Blender and exporting to an .obj file but only one triangle of each face was rendering in my code. So i went backward and started with a basic cube and exported to an .obj file. Again, I am able to load it with success but when rendered, only a triangle of each cube face renders. Anyone have any insight?