I hope that I can find some answers , thank you very much
how to compile Raylib source with mingw for windows x86 and x64?
how to compile Raylib game with mingw for windows and other platforms?
when compile a game with mingw32-make does this include raylib dll inside the builded exe ? I mean is all raylib .h .c files compiled inside the game ?is it no need to copy raylib dll with game.exe ?
I compiled and get this error:
> C:\raylib\raylib\src>mingw32-make PLATFORM=PLATFORM_DESKTOP
> ar rcs ../release/libs/win32/mingw32/libraylib.a core.o shapes.o textures.o text.o models.o utils.o rglfw.o audio.o stb_vorbis.o mini_al.o
> ar: ../release/libs/win32/mingw32/libraylib.a: No such file or directory
> Makefile:518: recipe for target 'raylib' failed
> mingw32-make: *** [raylib] Error 1
Thank You Very Much